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Souzou is a cross-platform drawing board application written in C++. It is intended to be used with homemade Wiimote smartboards, and allows the interactive whiteboard to be used like a normal whiteboard, and allows you to save captures of the content.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
Class library for performing geometric constructions in 2D and 3D with Postscript output.
Easy to learn for C++ programmers. Easy parametrizing of figures.
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome!
Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be...
High quality and high performance scalable vector graphic library for C++. Anti-aliasing, alpha-blending, gradients & Gouraud shading, custom processing pipelines, filtered image transforms, affine and perspective tranforms, etc. Note: This project has b
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
PLOT_PSXPS provides a set of graphic functions that allows the
generation of PostScript files (and runtime viewing with X) from C/C++
programs. A page can contain points, lines, arcs, ellipses, circles,
boxes, text, included EPS files and a lot more.
This path editor is being developed for the finFoil project (https://sourceforge.net/projects/finfoil/).
But a lot of care is taken to make this editor as generic as possible so that it can be reused in any Qt/C++ or PyQt project.