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  • 1
    Planetiler

    Planetiler

    Flexible tool to build planet-scale vector tilesets

    Planetiler (pla·nuh·tai·lr, formerly named "Flatmap") is a tool that generates Vector Tiles from geographic data sources like OpenStreetMap. Planetiler aims to be fast and memory-efficient so that you can build a map of the world in a few hours on a single machine without any external tools or database. Vector tiles contain raw point, line, and polygon geometries that clients like MapLibre can use to render custom maps in the browser, native apps, or on a server. Planetiler packages tiles into an MBTiles (SQLite) or PMTiles file that can be served using tools like TileServer GL or Martin or even queried directly from the browser. ...
    Downloads: 11 This Week
    Last Update:
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  • 2
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    ...These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 1 This Week
    Last Update:
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  • 3

    AutoREALM

    Vector based drawing software designed for RPGs

    ...Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
    Downloads: 29 This Week
    Last Update:
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  • 4
    Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
    Downloads: 0 This Week
    Last Update:
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