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Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
a collection of C++ classes (added a C version of the polygon stuff) dealing with paths, and polygons: filling, stroking, rasterizing, boolean operations, insets, offsets, anti-aliasing. Also classes to compute voronoi diagrams of sets of points and voro
Souzou is a cross-platform drawing board application written in C++. It is intended to be used with homemade Wiimote smartboards, and allows the interactive whiteboard to be used like a normal whiteboard, and allows you to save captures of the content.
µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
Knotwork is a graphical application to create knotworks in a celtic, arabic or viking style. User draws a graph defined by vertices and edges, which gives the basis for building the knotwork. Web page: http://knotwork.sourceforge.net/index.html
The X3DV Module Suite is a free set of Netbeans modules to code in X3D
The X3DV Module Suite is a free set of Netbeans modules to code in X3D and VRML, the open standards for interactive and immersive 3D on Internet. With it, you can create virtual worlds in 3D, using the great edition features of Netbeans.
This project is not developed since years ago, so you may need to do something to update from Netbeans 6 to modern Netbeans, or use an old version with it. I am in the process of reviewing it and fix it.
Comic book editor is easy to use software to create comics.You can make vector drawings, place them in boxes, put the boxes on pages and add some text balloons. For windows users, there is an easy installer, but the program runs also on mac and linux.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
monoGIS will be a complete GIS suite for the Mono platform. The current milestone release includes an internet mapserver, OGC WMS implementation and some tools like spatial format conversion. For other projects using monoGIS see mdwglib and Appomattox.
CamSketchpad is a modern recreation of Ivan Sutherland's seminal Sketchpad program. It's a 2D drawing / CAD program with support for geometrical constraints and the inclusion of instances referencing other drawings.
Class library for performing geometric constructions in 2D and 3D with Postscript output.
Easy to learn for C++ programmers. Easy parametrizing of figures.
Java editor for petri nets, based on the ARP analyzer. Exports nets to GIF, JPEG, PNG, PPM, ARP and PNML (XML based) file format. Uses the excellent JHotDraw 5.2 framework.
OriSVG attends to give some help to origami diagrams designers by providing markers, arrows, strokes and preformated diagrams in SVG language, and some Inkscape's plugins and scripts.
The OpenAMF project is a free open-source alternative to Macromedia's Java Flash Remoting.
It is as capable of providing application services to Flash MX as Macromedia's proprietary solution.
This project began as a Java port of AMF-PHP.
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome!
Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be...
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
New version of the Doodle project (http://doodle.sf.net). This project is related to Origami (paper folding) diagramming.The goal of this new version is to overcome limitations of the existing Doodle to propose an Integrated Diagramming Environment.