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The complete IT asset and license management platform
Gain full visibility and control over your IT assets, licenses, usage and spend in one place with Setyl.
The platform seamlessly integrates with 100+ IT systems, including MDM, RMM, IDP, SSO, HR, finance, helpdesk tools, and more.
wxArt2D gives wxWindows applications sophisticated vector drawing functionality.
It is based on a framework supporting multiple views within a hierarchical document. Supports drawing & (Graph) editing. In-output in SVG, GDSII, XML, easy to extend.
Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager.
Jade is a cross-platform diagram editor built on the Qt framework.
Jade is a cross-platform diagram editor built on the Qt framework. It is similar in scope to Microsoft Visio or Gnome dia. It is released under the GNU General Public License version 3.0 and is available for Windows, Linux, and likely any other platform that is supported by the Qt library.
lib2geom (2Geom in private life) is a library developed for inkscape to provide a robust computational geometry framework. It is not a rendering library, instead concentrating on high level algorithms such as computing arc length.
Empower your field service with mobility and reliability
Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
...Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be released)
_ openGL
_ pluma framework (a fixed version located on bitbucket)
The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort.
Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
MediaStation - the Media Application FrameWork for openBeOS
- MediaStation has a strong focus on making openBeOS the No.1 solution for multimedia professionals
- MediaStation builds up a leading development environment based on the MIT license\n