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D2D MapEditor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
A Map Server, Viewer & Editor partially implementing the W3 standards for GML & SVG with some extensions to aid in designing and maintaining the PSTN cable networks (and other networks) in city scale.