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  • 1

    UIRepo++

    User Interface Repository for C++

    ...It is usually helpful to de-couple the application data from the actual window controls, and the result will be a more elegant, easily maintainable design. UIRepo is a small C++ class constructed using the Standard Template Library (STL). It uses the unordered_map class to store away mixed data items of type bool, int, double, string or wstring. Items are keyed by either int or string, which would normally be the identifiers of the related window controls (but of course any type of data could be stored). UIRepo should give faster data access than searching arrays or lists. ...
    Downloads: 0 This Week
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  • 2
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 0 This Week
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  • 3
    Visual Application Components Abstraction: A library to program applications for Windows using C++, STL and a simple OOP approach. It's a wrapper for the Win32 API, with additional functionality like dockable tool bars, layout managers, signal/slot,
    Downloads: 0 This Week
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  • 4
    ...The project is aimed at providing a layer compatible with any version of curses (ncurses and pdcurses are seen as two major versions) and to be easy-to-use, using familiar STL interfaces.
    Downloads: 0 This Week
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  • 5
    php-stl is a templating implementation similar to java's JSTL. This is a tag-based template engine with configurable classes to handle various tags. The templates are written in XML, which differs from the JSTL, but provides clean output.
    Downloads: 0 This Week
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  • 6
    wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
    Downloads: 4 This Week
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  • 7
    OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
    Downloads: 0 This Week
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