Showing 6 open source projects for "font software"

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  • 1
    ProgressHUD

    ProgressHUD

    ProgressHUD is a lightweight and easy-to-use HUD for iOS

    ProgressHUD is a lightweight and easy-to-use HUD for iOS. CocoaPods is a dependency manager for Cocoa projects. For usage and installation instructions, visit their website. To integrate the ProgressHUD into your Xcode project using CocoaPods, specify it in your Podfile. You can customize the color, font, image, animation type, and some other options. If you prefer not to use any of the dependency managers, you can integrate ProgressHUD into your project manually. Just copy the...
    Downloads: 0 This Week
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  • 2
    MarqueeLabel

    MarqueeLabel

    A drop-in replacement for UILabel

    MarqueeLabel is a UILabel subclass adds a scrolling marquee effect when the text of the label outgrows the available width. The label scrolling direction and speed/rate can be specified as well. All standard UILabel properties (where it makes sense) are available in MarqueeLabel, with the intent of MarqueeLabel behaving just like a UILabel. MarqueeLabel will be maintained in Swift only starting with release 4.0! MarqueeLabel is compatible with both iOS and tvOS, and currently works with...
    Downloads: 0 This Week
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  • 3
    UIFontComplete

    UIFontComplete

    Font management (System & Custom) for iOS and tvOS

    Font management (System & Custom) for iOS and tvOS. No more wasted time searching for names of UIFont fonts and no more surprises at runtime if a font name was mistyped. This library is simply one extension to UIFont and one Font enum with a case for each system font on iOS and tvOS. Custom font support is also available, please keep reading for details! This library currently provides two different options for creating UIFont objects. The first is calling the font name off of the provided...
    Downloads: 2 This Week
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  • 4
    ESTabBarController

    ESTabBarController

    Swift model for customize UI, badge and adding animation

    ESTabBarController is a highly customizable TabBarController component, which is inherited from UITabBarController. In real-world development, we may encounter the situation of customizing the UITabBar. For instance: change font style, add animation, and use bigger items. However, it's hard to do with UITabBarItem. You can download and build the ESTabBarControllerExample project, and you will find more examples to use ESTabBarController, and also more examples to customize UITabBar,
    Downloads: 0 This Week
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  • 5
    SwiftTweaks

    SwiftTweaks

    Tweak your iOS app without recompiling!

    Your users won’t see your animation study, Sketch comps, or prototypes. What they will see is the finished product - so it’s really important to make sure that your app feels right on a real device! Animations that look great on your laptop often feel too slow when in-hand. Layouts that looks perfect on a 27-inch display might be too cramped on a 4-inch device. Light gray text may look subtle in Sketch, but it’s downright illegible when you’re outside on a sunny day. These animation timings,...
    Downloads: 0 This Week
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  • 6
    Sizes

    Sizes

    View your app on different device and font sizes

    Sizes reduces the time it takes to evaluate all of our app's possible device sizes, orientations and font combinations. With Sizes we'll avoid launching all the supported devices simulator, running our app and navigating through each screen manually which not only takes a lot of time but its also highly error-prone since we sometimes forget to test one particular combination and we ship a screen with a layout bug to the App Store. Xcode 11 introduced Previews which is a fantastic way to...
    Downloads: 0 This Week
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