Showing 5 open source projects for "define"

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  • 1
    Swinject

    Swinject

    Dependency injection framework for Swift with iOS/macOS/Linux

    ...In the pattern, Swinject helps your app split into loosely-coupled components, which can be developed, tested, and maintained more easily. Swinject is powered by the Swift generic type system and first-class functions to define the dependencies of your app simply and fluently. Services must be registered to a container before they are used. The typical registration approach will differ depending on whether you are using SwinjectStoryboard or not.
    Downloads: 0 This Week
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  • 2
    Tokamak

    Tokamak

    Framework for building browser apps with WebAssembly

    Tokamak is an open source framework that aims to replicate a large portion of Apple’s SwiftUI API in order to enable developers to build user interfaces that can run in the browser through WebAssembly as well as on native platforms. It provides a declarative programming model similar to SwiftUI, allowing developers to define views, state, and layout logic using familiar patterns while targeting environments beyond Apple’s ecosystem. The project includes a DOM renderer capable of handling a subset of SwiftUI views and modifiers, alongside additional constructs such as custom HTML rendering for greater flexibility when interacting with web technologies. ...
    Downloads: 0 This Week
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  • 3
    SwiftUI Drawer

    SwiftUI Drawer

    A SwiftUI bottom-up controller, like in the Maps app

    SwiftUI Drawer is a UI component that implements a draggable bottom sheet interface similar to those found in modern mobile apps like Apple Maps, enabling users to expand or collapse content panels interactively. It is built entirely using SwiftUI, leveraging declarative patterns to define layout behavior and interactions in a concise and flexible way. The component allows developers to specify multiple resting heights, giving the drawer different states that users can snap to when dragging. It integrates seamlessly into existing layouts using a ZStack structure, where the drawer sits above other content and responds to gestures naturally. ...
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  • 4
    Transition

    Transition

    Easy interactive interruptible custom ViewController transitions

    ...You have to implement the correct delegates, handle the switching between passive animation and active interaction phases, ensure the timing is right, think of interruption and cancellation, keep responsibilities separated... It quickly gets messy! This is where Transition helps you out: you just define the animation and the interaction, Transition ties it all together. Your AnimationLayer is defined as a part of your TransitionAnimation. This represents all (non-interactive) animation during a transition. The TransitionAnimation protocol exposes an array of AnimationLayers. Additionally, it contains two functions; one for setup and one for completion. ...
    Downloads: 0 This Week
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  • 5
    MultiProgressView

    MultiProgressView

    An animatable view that depicts multiple progresses over time

    ...The component is fully animatable, enabling smooth transitions when progress values change over time, which enhances the visual feedback for users. It uses a data source protocol to define the number of sections and their appearance, giving developers fine-grained control over how each segment is rendered. The library supports both programmatic and storyboard-based integration, making it flexible for different development workflows. It also includes extensive customization options such as colors, borders, labels, and layout properties, allowing developers to tailor the component to match their application’s design.
    Downloads: 0 This Week
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