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    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 86 This Week
    Last Update:
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  • 2

    EDITEL

    EDITEL is a screen editor/code generator for GnuCOBOL programmers

    One of the hardest things to do when coding with COBOL is translating a screen design into code. The process may take hours, not to say days. In my old BLIS-COBOL, COBOL 74 and COBOL 80 /85 days (and those last 2 had the SCREEN SECTION which helped a lot !), I recall spending a significant amount of time dedicated to that activity. Time that could be used for more productive activities like coding and resolving bugs, for instance. Having said that, I developed a Screen Editor (similar to a...
    Downloads: 14 This Week
    Last Update:
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