Showing 3 open source projects for "game source editor"

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    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 112 This Week
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  • 2

    EDITEL

    EDITEL is a screen editor/code generator for GnuCOBOL programmers

    One of the hardest things to do when coding with COBOL is translating a screen design into code. The process may take hours, not to say days. In my old BLIS-COBOL, COBOL 74 and COBOL 80 /85 days (and those last 2 had the SCREEN SECTION which helped a lot !), I recall spending a significant amount of time dedicated to that activity. Time that could be used for more productive activities like coding and resolving bugs, for instance. Having said that, I developed a Screen Editor (similar to a...
    Downloads: 0 This Week
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  • 3
    Lightweight IDE (LWP) is a minimalistic, easy to use IDE for Mac OSX for Pascal/Object Pascal/C/C++/ObjC that provides a multi-window editor with syntax coloring, function pop-up and error shortcuts. It serves as a front-end to FPC and GCC.
    Downloads: 0 This Week
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