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HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output.
This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more...
Coypu is an abstract layer, graphic widgets implementation. It is written in C and is highly portable to most architectures and software/hardware backends (X11, Directfb, GLUT, SDL, WIN32). Being fast and light, it's mainly targeted at embedded devices.