Showing 7 open source projects for "framebuffer"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. ...
    Downloads: 12 This Week
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  • 2
    Fenster

    Fenster

    The most minimal cross-platform GUI library

    ...Its core implementation is a single C99 header of roughly 300 lines, making the code easy to inspect and modify. It opens one titled window and exposes a simple 24-bit RGB framebuffer for direct pixel drawing. Keyboard events, mouse coordinates, clicks, timing, application lifecycle, and system events are handled through a polling API. The same interface also provides audio playback through WinMM on Windows, CoreAudio on macOS, and ALSA on Linux. Programs do not need callbacks, multithreading, or a large GUI framework. ...
    Downloads: 1 This Week
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  • 3
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 0 This Week
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  • 4

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 5
    The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
    Downloads: 0 This Week
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  • 6
    A small and easy to use framebuffer graphics library
    Downloads: 1 This Week
    Last Update:
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  • 7

    LinuxFont

    Create and investigate PSF2 fonts

    This utility is created with the aim of accelerating development of Linux PSF2 (framebuffer) fonts. It does not work with X fonts. The program can "explode" existing PSF2 fonts, creating an human-readable graphical representation of each glyph which can then be re-compiled into a PSF2 font. The project supports the use of unicode tables at the end of fonts, but currently (Dec, 2012) not fully (sequences are not supported), but this should be simple to amend.
    Downloads: 0 This Week
    Last Update:
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