Showing 4 open source projects for "texture%20pack%20editor"

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  • 1
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 2 This Week
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  • 2
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. ...
    Downloads: 0 This Week
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  • 3
    Phaser 3 UI Components

    Phaser 3 UI Components

    Phaser 3 UI Components built by Adobe Animate

    Phaser UI Comps is a plugin for Phaser 3 that enables developers to design user interface components using Adobe Animate and export them for use in Phaser games. It streamlines the process of creating interactive UI elements by leveraging JSON and texture atlases generated from Animate.
    Downloads: 0 This Week
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  • 4
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything work. ...
    Downloads: 0 This Week
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