A small C library for building user interfaces with C, XML and CSS
...Supports the use of XML and CSS to describe the GUI layout and style, saving interface development time and maintenance costs. Support for Windows and Linux, you can write Windows Desktop apps and Universal Windows Platform apps, as well as Linux Desktop apps. To get started with LCUI, you can using lcui-cli to create an LCUI project, then compile and run it.
A small C library for building user interfaces with C, XML and CSS.
LCUI is a freely available software library to create GUI application, it is written in C, support the use XML and CSS describe the graphical interface, you can use it to make some simple effects.
The above description and screenshots is for the version 1.0.0 (+), and the 1.0.0 version is still in development, it is not officially released, please do not use old versions of "files "page to download as version 1.0.0.
...It consists of executables for editing, running, and debugging wxLua scripts, a library for extending C++ programs with a fast, small, fully embeddable scripting language, and a variety of sample programs. With wxLua you can quickly write full-featured programs with graphics, networking, printing, etc. for MS Windows, Linux, and OSX.
Rexx/Curses is an interface to the curses library. With this external function package, Rexx programmers can write cross-platform applications with a consistent textual user interface.
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Imagine if you could write a native Windows application with just three API calls. Now you can! Albantech Class Library basically a set of header files and a shared library that wrap the native Win32 API's into an easy-to-use framework in pure Unicode.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.