Showing 5 open source projects for "vector linux 32bit"

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  • 1
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 2
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 1 This Week
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  • 3
    The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
    Downloads: 0 This Week
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  • 4
    ShivaVG is an open-source ANSI C implementation of the Khronos' OpenVG specification for hardware-accelerated vector graphics API. It is built entirely on top of OpenGL.
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    Downloads: 3 This Week
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  • 5
    Ayin project aims to create new generation graphics system for embedded Linux systems. Includes a composite windows server based on OpenGL ES, a core client library and a native widget toolkit based on vector graphics (cairo).
    Downloads: 0 This Week
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