Showing 10 open source projects for "linux game"

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  • 1
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 62 This Week
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  • 2
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 2 This Week
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  • 3
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 1 This Week
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  • 4

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 3 This Week
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  • 5

    XSquare

    A graphics engine + toolkit.

    XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
    Downloads: 0 This Week
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  • 6
    The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
    Downloads: 0 This Week
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  • 7
    Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
    Downloads: 0 This Week
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  • 8
    MapReduce is a simple and flexible parallel programming model initially proposed by Google for large scale data processing in a distributed computing environment. This project implements the MapReduce runtime and API for the Cell processor platform.
    Downloads: 0 This Week
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  • 9
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 10
    Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
    Downloads: 0 This Week
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