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Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
An AmigaOS/MorphOS MUI custom class which provides application
programmers a component to automatically arrange graphical
objects in layout (from left to right on several lines) according
available space.
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DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
Curses++ is a set of C++ wrapper classes for the curses library. The project is aimed at providing a layer compatible with any version of curses (ncurses and pdcurses are seen as two major versions) and to be easy-to-use, using familiar STL interfaces.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Turbo C' graphics libraries which are available on DOS. Ported on X platform by using X Window System. So students who are learning Turbo Graphics can work around on X environment with better graphics programming features.
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Tecnodiscap group (http://tecnodiscap.unizar.es) from University of Zaragoza (http://www.unizar.es) belongs to I3A Research Institute (http://i3a.unizar.es/) and is developing tools for Assitive technologies. Zigbee Driver. Osgi4ami Interfaces. User
UDAE allows developers to access data both
locally and over WSN from a variety of sources, such
as sensors, communications links and platform components in a
unified manner.
A simple, quick and plug-and-play wrapper for the curses library that provides a shell-like UI. Features include customizable prompt, tab completion, command history and thread-safety (simultaneous input/output). Scotty stands for Shell CreatiOn ToolkiT.
Motion Impulse Interface for Digital Instruments. A highly tunable motion<->midi engine using a wiimote. Ideal for performers, live gigs and experimentation...
MapReduce is a simple and flexible parallel programming model initially proposed by Google for large scale data processing in a distributed computing environment. This project implements the MapReduce runtime and API for the Cell processor platform.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
tclterm is a tcl extension package used to provide a unix (n)curses interface to tcl. this extension can be used to create a curses based user-interface.
Provides a way for implementing user-defined commands in a simple, compact and fast way. It is intended mostly to embedded systems. It provides the tools for creating a Command Line Interface that supports menus, tab completion, commands history...
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
This project implements the TransSkel API as a wrapper around GTK. The goal of the project is to be able to compile simple programs written for Carbon with TransSkel as graphical framework under GTK.
Open Linux Developer is a development environment that provides a graphical front-end to the Linux compilers gcc and g++ as well as support for GTK+ development. It includes the basic essentials needed by a Linux programmer.
A portable user interface library written in C; intended for use in 2D and 3D games. The core library is graphics API-independent. Examples for SDL and OpenGL are included.