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NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
xuni is a Graphical User Interface widget toolkit, written in C and currently using the SDL. It is very portable and flexible. xuni supports many features including widget rescaling, XML resource files, and loading code dynamically from shared libraries.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
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Free, cross platform, layered C API libraries, for console or GL graphics applications, with make based build system. Dependent on only OS native API and OpenGL.
3i (Individualized Interactive Instruction) is a cross-platform educational software system that allows an instructor to query students on class material, while the students can respond and interact with the instructor both anonymously and at real-time.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
PHP & C Module with AJAX for PHP, but no JAX. You don't even have to know what AJAX or JavaScript is about. QuTags requires no knowledge of JS/XML or AJAX; just PHP is enough. Simply, QuTags maximize application performance and minimize development time
Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
An AmigaOS/MorphOS MUI custom class which provides application
programmers a component to automatically arrange graphical
objects in layout (from left to right on several lines) according
available space.
DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
Curses++ is a set of C++ wrapper classes for the curses library. The project is aimed at providing a layer compatible with any version of curses (ncurses and pdcurses are seen as two major versions) and to be easy-to-use, using familiar STL interfaces.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Turbo C' graphics libraries which are available on DOS. Ported on X platform by using X Window System. So students who are learning Turbo Graphics can work around on X environment with better graphics programming features.
A simple, quick and plug-and-play wrapper for the curses library that provides a shell-like UI. Features include customizable prompt, tab completion, command history and thread-safety (simultaneous input/output). Scotty stands for Shell CreatiOn ToolkiT.
Tecnodiscap group (http://tecnodiscap.unizar.es) from University of Zaragoza (http://www.unizar.es) belongs to I3A Research Institute (http://i3a.unizar.es/) and is developing tools for Assitive technologies. Zigbee Driver. Osgi4ami Interfaces. User
UDAE allows developers to access data both
locally and over WSN from a variety of sources, such
as sensors, communications links and platform components in a
unified manner.