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It is similar to what your mspaint of windows look like and function like. but it differs in the coding and technology used while development, as it is all C coding with Large amount of C Graphics and Image handling concept.
MUIBuilder is a user interface designer for the MUI and Zune toolkits. Goal of this project is to make it portable for all AmigaOS-like operating systems.
Python-3-API to GTK. Simplicity first - just suited for UI-building of apps, in no way for widget-building. Currently 1500 lines for 15 widgets, 130 methods. View all files for some documentation and tests (METHOD-GUIDE.html gives hints for compilati
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OnBoard-NG is a fork of the OnBoardC IDE which allows developers to create completely native PalmOS applications that require no runtime or outside libraries just as you can create on a desktop IDE such as prc-tools. It will be plugin based.
A book aimed at C++ programmers of all experience using wxWidgets and wxDev-C++. Available in PDF and CHM formats this book is backed with downloadable source code examples.
Linux based client software and a set of AVR microcontroller devices that support the SportIdent electronic punching system used in orienteering. Clients send card data to a PHP/SQL web application, that serves as full featured event software.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
Tecnodiscap group (http://tecnodiscap.unizar.es) from University of Zaragoza (http://www.unizar.es) belongs to I3A Research Institute (http://i3a.unizar.es/) and is developing tools for Assitive technologies. Zigbee Driver. Osgi4ami Interfaces. User
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
This is krot editor. Main purpose of creating this project, was attempt to create new, more convenient to me IDE. I hope, I will reach this purpose. Today this is a small and buggy text editor.
C/C++ InputBox implementation that allows to have a simple InputBox like visual basic's one. It is coded in simple win32 API calls without MFC and allows full customization.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
PW is a small graphics and windowing library. It was designed especially for small embedded systems using 1 bit graphic LCDs. It is very portable, written in ANSI-C and has a small memory footprint.
JPortForwarder Project
JPortForwarder is a multithreaded TCP Port Forwarder application.
The following feature have been developed:
- Generic TCP Port Forwarging. Listen for a port and forward to an ip:port.
- Multihoming TCP Port Forwarding.
Simple and eye-candyfied user interface for SDL or OpenGL. Designed to be used without any other third party libraries (except SDL). Just download it, link and go!