This project aims to provide a set of simple controls to support user interface development in C++ apps which use a graphics API.
This is only a set of widget classes. Each widget class provides vertex data for rendering but rendering itself is not covered (use OpenGL + FreeType or DirectX) nor is window handling (use eg. SDL, Qt, or GLFW).
Currently under full-time development. An example project is provided which has four dependencies: SDL, OpenGL, GLEW and GLM.
Feature set not...