Showing 8 open source projects for "self-host"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. The low-level API is documented such that modular drivers can be written which enable Agar applications to work seamlessly under many platforms graphics systems without any change at the application level.
    Downloads: 2 This Week
    Last Update:
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  • 2
    HP41CX

    HP41CX

    HP-41cx Emulator

    An Qt based HP-41cx Emulator first based on Eric's NSIM-0.61 Project. Ported to C++ and extended by an graphical Qt-based User-interface. Since Oct.2014 I developed my own NUT-Core implementation which is quite different from Eric's one. I called it NewT in fact of the existing NewT NUT Hardware revival.
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    Downloads: 6 This Week
    Last Update:
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  • 3
    wxPHP

    wxPHP

    PHP bindings for the cross-platform GUI library wxWidgets.

    ...This way you can give your users a seamless and native experience from the desktop while staying in sync with your web apps. There are many more use cases, but we invite you to download and try this project by your self. We hope everyone can enjoy it as much as we have enjoyed developing it.
    Downloads: 2 This Week
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  • 4
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything...
    Downloads: 0 This Week
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  • 5

    Firmata

    generic protocol for communicating with microcontrollers

    Firmata is a generic protocol for communicating with microcontrollers from software on a host computer. It is intended to work with any host computer software package. There are implementations for multiple microcontrollers and host software packages.
    Downloads: 33 This Week
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  • 6

    noSisyphos

    Embedded Rapid Application Development

    The main goal of this project is to provide a rapid application development tool (including a framework) for developing application (if possible) without coding (or scripting) for the GUI. This system should be modular, which means, it's possible to add own components. The IDE (aka Tantalus) of the project must be able to handle also the self implemented components, without a recompile. It's possible to work parallel for the gui, the information are stored in XML, but for usage the data are transformed into a binary format, which decrease the code size and increase the speed of execution.
    Downloads: 0 This Week
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  • 7
    XUI

    XUI

    An efficient, flexible and easy-to-use windows UI library.

    ... - Flexible II: Custom controls are very easy to build and integrate. Basic controls supplied and aggregation support makes it even easier. - We use layered windows as host windows, so, transparency of host windows is fully supported. And, it is evolving and is regularly updated. v2.2.1 ------ - Bug fix. - Add scroll/offset mechanism to accelerate animation. - Add manual layout mechanism to accelerate layouting of frames of which the position is changed constantly.
    Downloads: 0 This Week
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  • 8
    OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
    Downloads: 0 This Week
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