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Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
GLan is a toolkit for developing network GUI applications. It allows the developer to just write code using the Qt programming style for the server side and forget about the client side.
An academic project that grew greatly amongst all expectations: draughts server + client, using System V IPC API. Generic IPC classes (especially for message queues), widget-based UI (ncurses) can be reused in other projects.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
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URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
Ayin project aims to create new generation graphics system for embedded Linux systems.
Includes a composite windows server based on OpenGL ES, a core client library and a native widget toolkit based on vector graphics (cairo).