Showing 5 open source projects for "basic, gui"

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  • 1
    GUI-lite

    GUI-lite

    The smallest header-only GUI library(4 KLOC) for all platforms

    The smallest header-only GUI library (4 KLOC) for all platforms. Cloud + IoT Solution: master your IoT business all over the world. Multi-language supports UTF-8; Playback Video. Toolkit for building font/image resources. Code Telemetry and Analysis in real-time (remove .sh/.bat files if dislike sharing). Even a C beginner could master GUI-lite quickly. The source code only uses basic C++ features (class, virtual function).
    Downloads: 0 This Week
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  • 2
    Yolo_mark

    Yolo_mark

    GUI for marking bounded boxes of objects in images

    Yolo_mark is a desktop annotation tool for preparing image datasets used to train YOLO v2 and YOLO v3 object detectors. Its Windows and Linux interface lets users draw, move, copy, delete, and clear bounding boxes around labeled objects. Class identifiers can be selected from the keyboard, while shortcuts speed up navigation between images and repeated annotation tasks. The project generates image-coordinate files and a training image list in the format expected by Darknet. It can also...
    Downloads: 0 This Week
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  • 3
    gui_chung_dll

    gui_chung_dll

    a dll to easily make gui windows with graphics in any language

    gui chung dll is a dll version of gui_chung to easily make gui windows with graphics in any language , as c/c++, with simple syntax inspired from Liberty Basic easy gui coding (buttons, combobox, edittext, statictext, listbox, menu, graphicbox,...). Includes creation of openGL windows and guiloadtexture from jpg with alpha, and gfx graphics windows drawing.
    Downloads: 0 This Week
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  • 4
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them...
    Downloads: 0 This Week
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  • 5
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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