Showing 10 open source projects for "2d"

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  • 1
    Fenster

    Fenster

    The most minimal cross-platform GUI library

    Fenster is a minimal, highly opinionated library for creating cross-platform 2D graphical applications. Its core implementation is a single C99 header of roughly 300 lines, making the code easy to inspect and modify. It opens one titled window and exposes a simple 24-bit RGB framebuffer for direct pixel drawing. Keyboard events, mouse coordinates, clicks, timing, application lifecycle, and system events are handled through a polling API.
    Downloads: 0 This Week
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  • 2
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    ...It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D rendering, or leverage the LScene and LView system, which manages buffer damage and can also handle input events for you. Additionally, it's possible to combine these three approaches as needed.
    Downloads: 0 This Week
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  • 3

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
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  • 4
    The qmeterslib library provides a highly customizable Qt widget for creating complex 2D analog dial widgets. It supports multiple scales, multiple needles, and customizable needles and backgrounds. A demo application is included.
    Downloads: 0 This Week
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  • 5
    DogEngine is a mainly 2D game engine,but you can use all of D3D functions inside.Now it has many feathers,such as Anim-Controller,ParticleSystem,etc.It looks like Clanlib,and even has many same part with HGE.My CN website:www.dogengine.cn.So,Welcome!!!
    Downloads: 0 This Week
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  • 6
    Lightweight object-oriented framework for creating user interfaces under windows, with nonstandart controls like Grid(MSExcel style),Docking windows, WaveForm viewer, DirectX 2D graphics control. Designed for VisualStudio and MinGW.
    Downloads: 0 This Week
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  • 7
    Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
    Downloads: 1 This Week
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  • 8
    GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java Virtual Machine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
    Downloads: 0 This Week
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  • 9
    The Auckland Layout Model is a platform-independent 2D layout technology for arranging the controls in a GUI. The model supports the specification of constraints based on linear algebra, and an optimal layout is calculated using linear programming.
    Downloads: 0 This Week
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  • 10

    Clint

    Clint is a library for Qt projects to create charts, trees, etc.

    Clint can display data containing in a QAbstractItemModel as charts, trees or timelines. A chart can be linear ( data are displayed as curves, bars or points), radial ( data are displayed like a bar chart but in circle) or a piechart (2D or 3D). A tree displays data from a model like QTreeItemModel in a classic tree (horizontal or vertical) or radial (in circle). A timeline displays data from a model like a QListItemModel following a path.
    Downloads: 0 This Week
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