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Title: MfcStdFramework
This sourcecode might well provide a new and interesting way to use an offline Windows program with ease of user input and output.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
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a framework library with a template method interface and inheritable classes for an executable process design which produces an executable which is both a GUI and a console application. It provides multi-threading for work items of the provider process .
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
A Python Shell has been constructed from Qt, QScintilla and the Python C API directly, which features syntax highlighting and simple code completion via a Qt GUI. It is hoped that a Qt Widget can be constructed from it eventually.
GLan is a toolkit for developing network GUI applications. It allows the developer to just write code using the Qt programming style for the server side and forget about the client side.
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AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.
Lightweight object-oriented framework for creating user interfaces under windows, with nonstandart controls like Grid(MSExcel style),Docking windows, WaveForm viewer, DirectX 2D graphics control. Designed for VisualStudio and MinGW.
A User Interface designer that provides drag and drop editing of UIs. It can generate code in multiple formats and provides and extensible architecture to implement new features.
wyoGuide is a guide, a tutorial for developing well-designed cross-platform applications. Where possible sample code written in C++ using the wxWidgets framework is accompanied. The included demo application is well suited as a starting code base.
Feel limited by Apple's HIDataBrowser? - here's a source-code equivalent that does it all (just about) and more. Fonts, sizes, styles, colours, backgrounds, extensible property handlers, template accessors. How it should have been (imho).
UBIQLIPSE is a plug-in for Eclipse that provides a WYSIWYG editor for the creation of UIQ 2.1 GUIs. UBIQLIPSE maintains an XML model of the GUI and converts this model into Symbian C++ code on demand, using an existing tool developed by Symbian.
MoleSvn is a SubVersion (svn) client frontend for the BeOS/Zeta operating system, implemented as a Tracker extension (like TortoiseSvn for Windows operating system).
It incorporates a diff viewer, to easily view and resolve conflicts.
WebDesigner is the only web markup designer component that can render dynamic documents while preserving the code formatting. Use the WebDesigner component to create a Graphical editor for your Web-Client applications (Asp, Jsp, XML, html etc.).
Java SWT and AWT port of Scintilla, a free sourcecode editing component. Scintilla runs on Windows and Linux with GTK+. It is a rich text editing control that supports syntax styling, error indicators, code completion, call tips, etc.
Visual GWin++ is an attempt to create a Visual C++ style development environment for Win32 in the open source arena. It was originally developed in Dev-C++ and its continued development is based on community feedback.
A library for the creation of cross-platform, GUI-independant wizards. Supports extensible front-ends, currently implementing HTTP and KDE, as well as extensible input types.
Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.