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Modern 3D engine and IDE written using C# and C++.
Modern 3D engine and IDE written using C# and C++.
Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture.
It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language.
The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet.
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Portable c++ library easily as Java. Include sockets, threads, io, logger, process management, ui (SDL2, SFML2, XLIB, XCB, GTK3, ALLEGRO5, GL), media (libvlc, libav, libxine, alsa, mixer, v4l2), and more.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
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Free, cross platform, layered C API libraries, for console or GL graphics applications, with make based build system. Dependent on only OS native API and OpenGL.
OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.