Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything work. ...
A C++ library to easily create GUI-editable objects
...In addition, because this is a project I started to train in C++:
- there will be no dynamic casting! (I hate them)
- using c++0x (I want to learn - sorry!)
I'm still working on implementing a ray tracing program with it, and maybe other tools as well
An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective ray tracing and self-adjusting resolution that optimizes display either for quality or speed.