Showing 4 open source projects for "arcade"

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  • 1
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    ...Useful if you need to use different joysticks with different remaps. Remaps for 4-button joysticks and 6-buttons joysticks can finally be completely separate. Hello Sega-like/Saturn/6-button/arcade stick users!
    Downloads: 0 This Week
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  • 2
    AnyPixel.js

    AnyPixel.js

    A web-friendly way for anyone to build unusual displays

    ...Anyone can fork the code and the schematics to create their own display at any scale. The first display using this platform is in the 8th Avenue lobby at the Google NYC office. To create this installation, we used 5880 off-the-shelf arcade buttons with LEDs inside them as our pixels. AnyPixel.js’ straightforward hardware/software framework makes it easy to build any display where each pixel is an interactive element. We've included 12 example apps written by Googlers and friends for the 8th Avenue lobby display in NYC. To check them out, install the previewer and run one of the examples. ...
    Downloads: 0 This Week
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  • 3
    The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
    Downloads: 0 This Week
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  • 4
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 0 This Week
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