Showing 4 open source projects for "3d render"

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  • 1
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries. ...
    Downloads: 47 This Week
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  • 2
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
    Downloads: 1 This Week
    Last Update:
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  • 4
    An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective ray tracing and self-adjusting resolution that optimizes display either for quality or speed.
    Downloads: 0 This Week
    Last Update:
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