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Cross-browser Javascript Drag'n'Drop interface, based on MS's drag-and-drop and dataTransfer technologies. Library implements core d'n'd functionality only, providing full control over process by event handlers and plugins.
This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
Expandy allows full control of the Gnome desktop environment through a single button interface. This gives people with physical disabilities access to a computing environment by emulating keyboard and mouse events using a button and on-screen feedback.
A C++ based framework for highly object-oriented cross-platform programming. Includes Thread, Processes,Filesystem access,GUI, etc. plus a set of generic utilities like Strings,Data structures,advanced debugging tools, etc.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
A ready to use user-interface application for visual C++ (R) 6.0 developers. Provides features like Ms Management Console (r) but a lot easier to use with lots of free stuff!
Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java Virtual Machine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
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FXEX is an extension library to the FOX toolkit. It contains various widgets useful for FOX programmers. This library can be seen as an add-on to the FOX toolkit, but also as a preliminary development, as some widgets may find their way into FOX itself.
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
Dynamicly generated XML-described GUI remote control interface for Windows CE Written in visual C++. The interface may be used to send UDP control commands other software such as an LIRC daemon generate inferred commands for home entertainment equipment
Oribi is the only interface you need to launch any applications in VR Cluster or Tiled Display. It has a nice File Manager interface which allows the user to launch application by double click. it works with Chromium, DMX,ClusterJuggler, NetJuggler, etc
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
liberror is a library for C and C++ that addresses the allegedly simply task of printing messages. It is essentially a feature-rich substitute for fprintf with many features like colouring, customisable markup,
filterung, buffering, etc.
UBIQLIPSE is a plug-in for Eclipse that provides a WYSIWYG editor for the creation of UIQ 2.1 GUIs. UBIQLIPSE maintains an XML model of the GUI and converts this model into Symbian C++ code on demand, using an existing tool developed by Symbian.
Automatically generate SWT GUI from XML files. Supports all GUI components provided by SWT plus standalone dialog / composite. Supports auto-population of list/combo/table/tree from database directly without writing single line of code!
Please provide your feedback/suggestions to author to make the necessary improvements ...
MoleSvn is a SubVersion (svn) client frontend for the BeOS/Zeta operating system, implemented as a Tracker extension (like TortoiseSvn for Windows operating system).
It incorporates a diff viewer, to easily view and resolve conflicts.
SLWM is a new concept in window management. Its goal is to be a hybrid of a tiled and regular window manager, with the addition of an infinite desktop. All windows are also headless.