Showing 7 open source projects for "java 2d graphics"

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  • 1
    Lume

    Lume

    Create 3D web applications with HTML, bring a new depth to your DOM

    A toolkit that simplifies the creation of rich and interactive 2D or 3D experiences. LUME is composed of several packages that can be used individually, or together as a whole. HTML elements for easily defining rich and interactive 2D or 3D applications powered by CSS3D, WebGL, or both mixed together. This is a web component system that allows you to create new, fast, and performant HTML elements in a simple way. It provides the foundation for LUME's HTML elements and a standard pattern for...
    Downloads: 4 This Week
    Last Update:
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  • 2
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch.
    Downloads: 7 This Week
    Last Update:
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  • 3
    react-native-graph

    react-native-graph

    Beautiful, high-performance Graphs and Charts for React Native

    react-native-graph is a Line Graph implementation based on the high-performance 2D graphics rendering engine "Skia". It's used in the Pink Panda Wallet app to power thousands of token graphs every day. Animations are ran using the Skia animation system and are fully natively interpolated to ensure best possible performance. If animated is false, a light-weight implementation of the graph renderer will be used, which is optimal for displaying a lot of graphs in large lists.
    Downloads: 9 This Week
    Last Update:
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  • 4
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity!
    Downloads: 5 This Week
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  • 5
    ChartGPU

    ChartGPU

    Beautiful, open source, WebGPU-based charting library

    The ChartGPU repository is an open-source, WebGPU-based charting library written in TypeScript that enables developers to visualize large datasets with high performance and smooth interactivity even when handling millions of data points. By leveraging WebGPU — the next-generation graphics API for the web — ChartGPU offloads rendering work to the GPU, allowing for fast panning, zooming, and real-time updates with minimal latency. This makes the library particularly valuable for data-intensive...
    Downloads: 0 This Week
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  • 6
    html2canvas

    html2canvas

    A JavaScript HTML screenshot renderer

    html2canvas is a JavaScript HTML renderer. The script provides you with the tools to take screenshots of webpages directly on the browser. The screenshot is based on the DOM and therefore, it may not be 100% accurate to the real representation, given that it is not an actual screenshot, but a type of screenshot built based on the available data and information of the page. The script renders such page as a canvas image, by reading the DOM and the different styles of the featured elements. It...
    Downloads: 6 This Week
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  • 7
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management. It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. ...
    Downloads: 1 This Week
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