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A windows program to control the e-mail and turn processing of the windows version of the Play by E-Mail GalaxyNG space war game. This program assists GalaxyNG Games Masters to design games, accept registrations and orders and process turns on schedule.
Generic Roster Generator. GRoG automates the process, often complex and error prone, that every boardgames and wargames player knows very well: the construction of rosters.
A turn-based artificial selection simulation in C# for Windows (may be ported to Linux later).
Players will buy and breed horses to race or sell over a number of game years. The breeding process will make use of an accurate gene inheritance system.
WarEngine hopes to be a wargame 3D motor developed under c++ and OpenGL.
The user will load modular rules(based on free wargames:napoleonic, 2şWW,etc) and play online their favorite games, simplifying the process of preparing scenografy or miniatures.
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Galaxy Transport is a Galaxy / Galaxy NG / Galaxy PLUS viewer.
GTR should provide game map picture, battle animation and some
automatization of game process.
Uses QT/SDL/Win32 libraries (configurable on compilation stage).
Master Of Free Orion is an attempt to make a 3X space game that conforms rigorously to the concepts of XP and TDD. Success will be measured not only in terms of the end product, but the process.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.