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MegaMek is a networked Javaclone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
Development currently occurs on GitHub (see https://github.com/MegaMek). This SF page remains as a mirror and archive of the old issue trackers. The trackers are currently locked and new issues should be created on the GitHub page.
A warlords II clone re-written from scratch in Java
A long time ago (in the days of MS-DOS) several friends made a bet about which one of them could write the best Warlords-style game.
This project is a re-writing of my version of the resulting game (originally called "Land Of Legends"), which was MS-DOS - only and supported only Russian UI (for anyone interested, drop me a mail if you want to see the original LOL sources).
Yet, a short time ago, I had a whim to bring LOL into the current world - and so LOL2 was born. It follows most of...
Colossus is a Javaclone of the boardgame Titan, a turn-based fantasy wargame for 2-6 players. Each player moves stacks of creatures around a strategic board, recruiting more creatures and fighting enemy stacks on tactical maps.
Orion Ex Machina is a Master Of Orion II: Battle At Antares clone. It combines the very good gameplay of MOO2 and some new features like quests, an improved multiplayer mode and an easy way to extends the game with new content (buildings, weapons etc).
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.