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A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
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A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
This project has been split into 2 separate projects, see sf.net projects pbemengine for the PBEM Engine, and ovoronslegacy for the Ovoron's Legacy ruleset
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
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This is a project to produce an automated system for the processing of turns and sending out turn receipts for the PBEM game Eveningstar. Currently in planning, Database is being created and Developers are being looked for - interested? Contact me.
Free Orion is a turn-based Sci-Fi strategy game along the lines of Master of Orion II (MOO2). It is intended to come as close as possible to the original game, while leaving space for extensions and alterations. For current information see the Homepage.
The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
Joint Maneuvers is an implementation of Avalon Hill's Diplomacy, playable with other players over the network, with a rich 3D interface and a server that knows the rules.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.