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Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
Turn-based multi-player strategy game. The player will control all the aspects of a nation (political, economic, social, military…). It will also be possible to create new scenarios based in almost any world/epoch.
Starting with a small seed, create and build a supermarket empire as you battle against other players and an NPC for control of the market. Includes the ability to design individual stores by assigning over 40 different departments and services.
A strategic turn-based game, based on Battle of Wesnoth engine, to make to live again the ancient Glory of the Celts, where the respect for the nature and the observance of the mystic was stirred in the life every day.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
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Tech Wars is a cross platform online/offline game that will be similar to the 2d turn based strategy game Worms. It will add many new features to the genre including: buildings, 2d ragdoll physics, and different character classes with different abilities.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
A turn-based strategy game where ten nations of differing beliefs clash and aid one another through conquest and conversion. When complete, it will boast an adaptive storyline and many different character classes and abilities.
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
OpenTanks is an attemp to create a turn based tank game that provides a realistic world that supports forces like gravity, resistance and collisions. OpenTanks is written in Visual Basic and it uses DirectX8.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
A turn based space empire game in which a player will build a space army, take over other systems, and govern those systems under their control in order to take over the galaxy.
A turnbased multiplayer game that is a mix of strategy and rpg. You play as a gang that tries to control the whole city but the other gangs will try to stop you... and be careful the police may catch you meanwhile.
Netherplane is a large scale MMO/Turn-based/RTS project that encompases a world of magical creatures, and various races placed roughly around the Mesolithic Era of the stone age, roughly around the time of the discovery of fire.
Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
masest game development; a dynamic browser game written in php, offering all the possibilities of changing the game everytime with an easy-to-learn administration system
A tactical rpg in an alternative past with magic during war time in the 20th century. Written in c++ and based mainly on sdl (and sdl_net, etc...) and ogre3d.