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FreeTribes is an empire building, highly strategic MMORPG. The game in its entireity is being completely re-written from scratch, under GPL and will use Python and PHP. More information at http://www.phplogix.com/wiki/
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simple roguelike game in the works, not much too it yet, just revised the whole program. Your character moves around in a large area with a 10x10 field of view, not much added to the game, only one "goblin" to kill... move around with the arrow key
Solar Tronica will be one of the few Tactics games that will be available for PC (and probably Xbox) and not for the typical handhelds.
First screenshots and a better description of the game will follow soon!
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Yu-Gi-Oh Counter has been built from the ground up. This counter is aimed at people who would like a counter that was built for ease of use yet having all the features you need right there and then.
I:NVY -> INVY: New Version of YATUS
YATUS: Yet Another TUrn based Stategy game
I:NVY is a turned base strategy game, with hexagonal grid.
It's a kind of tribute to Battle Isle.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
- Turnbased strategy game, gameplay similar to "M.A.X." (chessboard map, one square per unit, range and vision, research) - Single- and Multiplayer, KI - Different game types (sci-fi, middle ages, might and magic)
Turn based strategy game with isometric map, focused on exploration, colonization, trade and conquest during the Age of Discovery. SourceForge project has been discontinued. The new homepage is http://treasurefleetgame.com
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
A (somewhat) original concept 4x space-tbs. Just trying to get a prototype going and test game-play. If it feels about right I will get some proper resources for it.
tXtFL is a strategy-based football simulator. Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
Underworld RPG is a 2-D/3-D isometric Strategy RPG about a boy named Kale and his journey to the bottom of Hell. See, Hell isn't a place for the Damned to eternally suffer. It is a place for the Damned to eternally protect. What are they protecting?
Terminal Delusion is a project to build a game that will be fun to play, have a good storyline, humour, music and atmosphere. Possibly not very good graphics at first. And it will be written in Python.
Plus: all content and tools under an open license.
"Many Games" is a system for creating and running a nearly endless
number of user-defined (or downloaded) games in a graphical
system. It will support games, such as checkers, tetris, solitaire,
breakout, and almost any other two dimensional game.
2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).