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This is a mod for the game Civilization IV - Beyond the Sword.
More information on Civfanatics forum: http://forums.civfanatics.com/showthread.php?t=493730
A collection of mods for Civilization IV: Colonization.
The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes.
This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program.
What this is NOT is a bunch of nearly...
The BAT Mod is a graphic and interface mod for Civilization 4 - Beyond the Sword. It combines the popular BUG (unaltered gameplay) mod with Varietas Delectat and other graphic and artistic mods.
Rhye's and Fall RAND, with some tweaks and additions
This is a modmod of the Civilization 4 mod Rhye's and Fall RAND, by Rhye. This project includes all the tweaks and fixes I have deemed adequate and possible to such mod, and hopefully will include even more in the future as I learn how to implement my ideas.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
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An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv