Showing 7 open source projects for "computer game bot"

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  • 1
    PyMancala

    PyMancala

    PyMancala: A Python API for the Mancala game

    PyMancala implements rules of the Mancala game, also called Awale. It can be played in different modes: human-human, human-computer or computer-computer. Different variants of the rules are implemented. Several 'basic' strategies are proposed for the human to get an advice and for the computer. Many others can be added and compared to the already existing ones.
    Downloads: 0 This Week
    Last Update:
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  • 2
    SPQR is a computer strategy game set in the period of the Roman empire, 200 BC to 650 AD. Can you both rule Rome and build an empire to last?
    Downloads: 1 This Week
    Last Update:
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  • 3
    The Computer Factory is a game where you have to manage a factory that assembles and sells computers. You have to manage your resources, find the best offers and hire the best workers to impose your company on the market.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
    Downloads: 0 This Week
    Last Update:
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  • 5
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 0 This Week
    Last Update:
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  • 6

    sst2k

    Super Star Trek remake

    Super Star Trek — a classic computer game Save the Federation from the invading Klingons! Visit exotic planets and strip-mine them for dilithium! Encounter mysterious space thingies! This is the home page of the classic Super Star Trek game from the days of slow teletypes, reloaded.
    Downloads: 0 This Week
    Last Update:
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  • 7

    VGA Planets AI

    An AI player for VGA planets, utilizing the planets.nu API

    This project serves two functions. It's primary function is to help teach myself Pyton. It's secondary function is to act as a computer AI player for an internet game, VGA Planets as implemented on VGA Planets Nu. The AI is modular, with pieces being implemented one at a time. Currently, VGAP Nu does not support uploading turn results, so actions and commands are printed out, and have to be executed by hand.
    Downloads: 0 This Week
    Last Update:
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