Showing 4 open source projects for "artificial intelligence algorithm"

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  • 1

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be...
    Downloads: 0 This Week
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  • 2
    8 Kingdoms
    8 Kingdoms is a 3D turn-based fantasy strategic game in which players become kings, build their empires and conquer enemy kingdoms.
    Downloads: 0 This Week
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  • 3
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 4
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 0 This Week
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