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A text-based, turn-based strategy game set in space. It is similar to a 4X game and is inspired by Space Federation: Galactice Conquest among other games.
Programmed with Python using Curses for the text interface.
Pyhanse is a python clone / extension of the popular game Hanse. In this game you play a merchant in hanseatic Lubeck. You make money trading with other cities and try to educate your kids so they will do better than yourself. Game currently in German.
PyBEM is a simple project: Python. Play by Email. That's it :)
We're providing tools to help people create and run their own turn-based strategy games via email, in a language that's simple to learn, and using a system that's easy to modify.
Library for manipulating hexagonal grids. Supports arbitrary areas and paths. Routing algorithms: find best path, find movement horizon. Output as SVG - which you can easily convert to PNG or JPG. Interface from C++, Python and JavaScript.
C4AC is a total conversion mod for Sid Meier's Civilization 4. It is built upon the SDK released by Firaxis. C4AC wants to bring the strategical depth, the outstanding diplomacy and immersive atmosphere of Alpha Centauri to civ4's modern game engine.
Play Dominoes against the computer! Play a tile so that the ends add up to a multiple of 5 to get points! Watch out though-- the computer makes the best moves available to it! Operates in command line at present.
This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
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The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
Clone of Wing Commander Armada, using and proving the Pi4x turn-based space strategy engine. Written in Python, using the Pygame library, designed to implement all functions of Armada while improving the interface and allowing extensions.
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()
ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy.
Continues the development of ME originally by Bryan Brunton.
Try the game at http://advancedpowers.com/
A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
Super Star Trek — a classic computer game
Save the Federation from the invading Klingons! Visit exotic planets and strip-mine them for dilithium! Encounter mysterious space thingies! This is the home page of the classic Super Star Trek game from the days of slow teletypes, reloaded.
Smarter Orcs is a mod for the Civilization 4 mod Fall From Heaven. It aims to improve the AI in the game. In a first step, it will merge the existing Better AI project with FFH. Next, we will address the AI's performance with FFH's unique features.
CivBT-3050 is a conversion mod for Sid Meier's Civilization 4. CivBT-3050 wants to bring the strategical depth, the outstanding diplomacy and immersive atmosphere of Battletech universe to civ4's modern game engine.