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Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
Aim
My aim is to produce a wargame that is suitable to players who have not got much time. As such, PBEM came to mind, therefore also making it turn based strategy. I also particularly want to capture the confusion of battle field communications.
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Graphical client for email-games like GermanAtlantis, Anduna and other Atlantis-clones.
The first release will be a map-viewing-tool for Anduna (sourceforge.net/projects/atlantispbem) and other PbEM\'s with square-based maps. Prerelease coded in Perl.
"Final Empire" is a turn-based strategy-game in the tradition of "empire", "empire deluxe", "civilisation", etc. The player's task is to explore the world and conquer cities with different units like armys, airplanes and ships.
Project Hommes is an attempt to create a Heroes of Might & Magic look-and-feelalike game with nice graphics for Linux. It differs from the original in the way turns are done: You send a command file to a host which calculates the next turn ('PBEM').