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Trek7 the original multiplayer network star trek game from the early-mid 70s. We are hoping to revive this classic (no, its not netrek/mtrek, not even close). hopefully the SF community can help port this to modern day networks.
FreeTribes is an empire building, highly strategic MMORPG. The game in its entireity is being completely re-written from scratch, under GPL and will use Python and PHP. More information at http://www.phplogix.com/wiki/
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
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This is the project to transfer the PBEM(Play by e-mail) game Murania (Muranien) to a Web Interface using PHP. The original game is paid, this one will be open source. Our new game will be fully customized catching from the original game only the good id
Babylon 5: Upheaval is an open source browser game. The goal is to create an epic story line guided by the Babylon 5 series and movies. Upon completion a complex social and economic system will await everyone accepting the challenge.
Multiplayer space strategy game written in PHP5 with the Zend Framework. User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
The OTWG is a multi user war game with multi-layer delegation. Logistics, production, tech dev is included. Creation of maps, scenarios, campaigns, Orders of Battle and Tables of Equipment is also included in the scope
UsedComm is an extension for the webased game "Skrupel" (www.skrupel.de). The extension provide userregistration, gamesubmit, chat, forum (in future) and other more. As registreted user you will be able to submit your own Games.
Based on the once popular Blacknova Traders, White Nova System is a complete recode using custom template and DB layers. Currently working on recoding the whole BNT system and removing any unneeded DB calls and improving the speed of the script.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
InteliPet is an Intelligent Virtual Pet Content Management System, including Shops, User-Shops, Pet Skills, and more. Requires only PHP & MySQL at this time. Currently we are building the CMS.
Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
Starting with a small seed, create and build a supermarket empire as you battle against other players and an NPC for control of the market. Includes the ability to design individual stores by assigning over 40 different departments and services.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a web browser.
The purpose of "whiteback" is to create a gaming platform, for many systems,
accessible trough the web.
The game is a webbased strategy game, where you control an empire and help it
grow trough the use of military power, alliances and diplomacy.
An online turn based strategy game set in a forbidding world named Planet Darkside, it requires players attempt to make their colonies the strongest economically, militarily, and technologically.