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Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. Userinterface allows playing a game against computer, observing two algorithms playing or two humans play.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
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PyBEM is a simple project: Python. Play by Email. That's it :)
We're providing tools to help people create and run their own turn-based strategy games via email, in a language that's simple to learn, and using a system that's easy to modify.
This is a simple "green" adventure game with a textual userinterface. The game-play may be equated to a MUD mixed with a Roguelike (Nethack). Players convert legislators to hippies by planting grass and trees and replace cities with forests and plains.
Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
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A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
Library for manipulating hexagonal grids. Supports arbitrary areas and paths. Routing algorithms: find best path, find movement horizon. Output as SVG - which you can easily convert to PNG or JPG. Interface from C++, Python and JavaScript.
This is the project to transfer the PBEM(Play by e-mail) game Murania (Muranien) to a Web Interface using PHP. The original game is paid, this one will be open source. Our new game will be fully customized catching from the original game only the good id
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
JEmpire is a Java port of VMS-Empire-1.7 with significant changes. JEmpire has a graphical interface and can be configured with different types of units.
Multiplayer space strategy game written in PHP5 with the Zend Framework. Userinterface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
Joint Maneuvers is an implementation of Avalon Hill's Diplomacy, playable with other players over the network, with a rich 3D interface and a server that knows the rules.
The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
Drop Four is a "Connect Four" clone written in C++. Supports a text interface and a graphical interface through wxWidgets. For Linux, Macintosh, and Windows.