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Atlantis is a PBEM Game engine which is used to create many different strategy wargames today and for the past decade. This project is a large community effort.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
Chain Reaction is a game played on a rectangular field by setting stones causing chain reactions to oust the others from the field. This version works with gtkmm and lets you choose board size and player number. Networking support is planned.
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
The NetHack curses interface is an add-on for NetHack and Slash`EM which provides an alternate text-mode interface for these games, which has a number of advantages over the traditional TTY interface, such as dynamic window sizing and placement.
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"Explore the world with World MONOPOLIE "! An open source game that obeys to the monopoly general rules, but in a worldwide point of view, (world's most important capitals instead of avenues for example) Graphics are done using SFML library;
"Many Games" is a system for creating and running a nearly endless
number of user-defined (or downloaded) games in a graphical
system. It will support games, such as checkers, tetris, solitaire,
breakout, and almost any other two dimensional game.
Pobasys arises as a tool for the game design development to analyse and optimize the power Balance of a generic strategy game. http://sourceforge.net/apps/mediawiki/pobasys/index.php?title=Design
A virtual network-ready game table for 4th edition Dungeons and Dragons, which reads character and monster files from the dnd Insider tools (Character Builder and Adventure Tools)
2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
Diplomacy is a popular turn based strategy game in which you battle to control Europe; to win you must be diplomatic and strategic. webDiplomacy lets you play Diplomacy online. Official game server: http://webdiplomacy.net/
Computerisation of a "classic" board game, "Source of the Nile". Implemented using libSDL and C++ Originally created as a Uni of Wollongong BCompSci major project. It is being resurrected by the two of the original developers and an additional Wollon
Thanks to Rich Skrenta releasing the source in May 2009, there is now a chance for the rest of us to look at Olympia and maybe fix it up to run a game again.