Showing 6 open source projects for "rpg editor"

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    A fantasy roguelike game with graphics tiles.

    The game is inspired mainly by ADOM, but it also incorporates a lot of original ideas. It's not completed yet (though fully playable), but is developed actively and gets improved every day. Not only you can play it, you are also able to create your own locations with a built-in editor and custom quests with a dedicated scripting language.
    Downloads: 6 This Week
    Last Update:
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  • 2

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
    Last Update:
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  • 3
    The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
    Downloads: 0 This Week
    Last Update:
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  • 4
    MapEditor is a generic 2D map editor written in Java. It is designed with extendability in mind, but is primarily targeted at 2D games.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Questo software serve per disegnare mappe per MUD o giochi di ruolo, o qualsiasi ambiente in cui vengano utilizzate mappe simboliche. Nato come editor di mappe per il MUD \"The Gate\", verrŕ ora reso utilizzabile in diversi ambienti.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 1 This Week
    Last Update:
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