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Star Trek Frontline Combat (in short STFC), is a web browser game set in the Star Trek (tm) universe. Based on the original code of Star Trek Galaxy Conquest (STGC in short), the game has been largely modified and improved (at least we hope so!) during four years of development.
Joshua chess robot: a stepper motor robot interfaced with a photosensible board to play chess with an embedded artificial intelligence, a game database or and internet player. Software, robot photos, tech papers, schematics and cabling included. Enjo
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Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
Universal is an Online PBBG, that I am opening up to open source development. This game should allow future online games to base themselves on this and work up to build better games, and improve this game.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
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RoidRacer++ is a browser based online game written in C++ connected to a MySQL DB. It is still in development and searching for other developers. It's aim is to be a flexible and easy to setup game which can easily be adopted to other themes.
Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
EcoSim is a webbased multiplayer economy simulation game where you can found a company and trade different goods or mine raw materials. The project is in designing phase where the database is designed. Contributers are welcome!
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Times of Legend is a free browser based game where players battle each other to gain strength and power. The ToL Game Engine will be released here under the LGPL when development is complete. The game will be available soon at http://timesoflegend.com.
Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.