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A simple fantasy game based on the AI library perkun. The objective of the game is to kill a vampire. There are three towns where he
may be hidden: Wyzima, Novigrad and Shadizar.
It is best to attack the vampire when many NPCs are around. However Pregor and
Thragos will avoid him. Dorban will constantly hunt him.
It requires the perkun library - download it from http://sourceforge.net/projects/perkun/
This game is intended mainly for the developers willing to learn how to use perkun as a library.
The BUG Mod (Beyond the Sword Unaltered Gameplay) is a mod for the popular TBS game Civilization IV: Beyond the Sword. This mod adds many interface enhancements that aid game play without modifying the rules or providing hidden information.
JConquest is a interstellar turn-based multi-player computer strategy game! You, as a player, are the imperator of an interstellar empire. Your objects are the 4X (explore, expand, exploit, exterminate). JConquest is 100 % platform independant.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
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The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
Project: design a new roguelike game incorporating ideas from the mind of the author, other roguelikes, and spoken
RPGs. It will be implemented in object-oriented Perl, using a modicrum of objects, a clean
design, and an emphasis on flexibility.