Showing 30 open source projects for "doom 1 engine"

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    Automate contact and company data extraction

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  • 1
    HolyWar: The battle for Faith

    HolyWar: The battle for Faith

    Classic backgammon in fantasy setting with a lot of missions.

    Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting. Features: - Classic backgammon rules (except "7"-rule) - 3 factions (crusaders, saracens and undead) - 3 campaigns with a lot of missions - Fight with AI and human (hot-seat) Engine: HTML5
    Downloads: 0 This Week
    Last Update:
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  • 2
    Ultra SandBox
    1.- Use primary elements (engine, gun, wheels, ...) to create basic units. 2.- Join different basic units to create your personalized divisions, battalions, companies ... 3.- Deploy your units an conquer the world. UltraSandBox aim is led your personalize your faction at your wish, don't get restricted by hard coded designs.
    Downloads: 0 This Week
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  • 3
    Deuteros X
    Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
    Downloads: 0 This Week
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  • 4
    Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
    Downloads: 0 This Week
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    Grafana: The open and composable observability platform

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  • 5
    This project's purpose is to create turn-based strategy game based on 3D engine.
    Downloads: 0 This Week
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  • 6
    DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
    Downloads: 0 This Week
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  • 7
    Roguelike engine in Perl with data-driven content, standard roguelike features, and curses UI. One game has been created with it, and a borg (automated player) is in the making.
    Downloads: 0 This Week
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  • 8
    Xenov will be a game engine capable of producing 3D/isometric games for both Windows and Linux. It will have many subapplications to form a complete production suite.
    Downloads: 0 This Week
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  • 9
    A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
    Downloads: 0 This Week
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  • Smart Business Texting that Generates Pipeline Icon
    Smart Business Texting that Generates Pipeline

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    TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
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  • 10
    A strategic turn-based game, based on Battle of Wesnoth engine, to make to live again the ancient Glory of the Celts, where the respect for the nature and the observance of the mystic was stirred in the life every day.
    Downloads: 0 This Week
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  • 11
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 12
    Dragon's Feather is a role playing game in development that aims to combine the features of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker) with a powerful turn-based combat engine (in the fashion of X-Com).
    Downloads: 0 This Week
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  • 13
    An adaptation of the board game Condottiere based on a turned based strategy engine and IA engine.
    Downloads: 0 This Week
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  • 14
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    Downloads: 2 This Week
    Last Update:
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  • 15
    The purpose of "whiteback" is to create a gaming platform, for many systems, accessible trough the web. The game is a webbased strategy game, where you control an empire and help it grow trough the use of military power, alliances and diplomacy.
    Downloads: 0 This Week
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  • 16
    A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a web browser.
    Downloads: 0 This Week
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  • 17
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 18
    A general strategy game engine designed for the purpose of extreme flexibility, compatibility, and networkability. It is primarily to allow a unified system upon which many other strategy games can be ported and run with little effort.
    Downloads: 0 This Week
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  • 19
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 20
    The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
    Downloads: 0 This Week
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  • 21
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 22
    Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
    Downloads: 0 This Week
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  • 23
    Aim My aim is to produce a wargame that is suitable to players who have not got much time. As such, PBEM came to mind, therefore also making it turn based strategy. I also particularly want to capture the confusion of battle field communications.
    Downloads: 0 This Week
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  • 24
    CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
    Downloads: 0 This Week
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  • 25
    TextRPG : a console-based RPG engine for Win32 / Un*x written using the RapidQ development environment.
    Downloads: 0 This Week
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