Showing 43 open source projects for "artificial intelligence algorithm"

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  • 1
    Pioneers

    Pioneers

    Pioneers - The Settlers of Catan

    Pioneers is an emulation of the board game The Settlers of Catan, which can be played over the internet.
    Downloads: 22 This Week
    Last Update:
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  • 2
    jChecs is an open source Java chess program, designed to introduce the basics of computer chess programming concepts.
    Downloads: 0 This Week
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  • 3

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be...
    Downloads: 0 This Week
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  • 4
    BagaturChess

    BagaturChess

    Java Chess Engine

    This is UCI Chess Engine writen in Java. Since version 1.4 (inclusive) the project was moved to https://github.com/bagaturchess/Bagatur
    Downloads: 4 This Week
    Last Update:
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  • 5
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 0 This Week
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  • 6
    Joshua chess robot
    Joshua chess robot: a stepper motor robot interfaced with a photosensible board to play chess with an embedded artificial intelligence, a game database or and internet player. Software, robot photos, tech papers, schematics and cabling included. Enjo
    Downloads: 0 This Week
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  • 7
    GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
    Downloads: 0 This Week
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  • 8
    JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
    Downloads: 0 This Week
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  • 9
    8 Kingdoms
    8 Kingdoms is a 3D turn-based fantasy strategic game in which players become kings, build their empires and conquer enemy kingdoms.
    Downloads: 0 This Week
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  • 10
    Turn-based strategy game for developers/technical experienced users, based on neural networks, algorithmic programming languages and other techniques.
    Downloads: 0 This Week
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  • 11
    A Proper Empire: Terra Incognita is a modding project for the computer game Empire: Total War. APE:TI extensively modifies most of the gameplay aspects of the original games.
    Downloads: 0 This Week
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  • 12
    This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
    Downloads: 0 This Week
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  • 13
    Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
    Downloads: 1 This Week
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  • 14
    Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
    Downloads: 0 This Week
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  • 15
    Lithops (the flowering stones) is a program that plays the game of Go. I develop Lithops as a research challenge, but also, importantly, to create a computerized partner for people learning and studying Go.
    Downloads: 0 This Week
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  • 16
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 17
    Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
    Downloads: 0 This Week
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  • 18
    GothWaG (Gothic WarGame) is a turn-based war game written in Java usable on the net. It will support: different races, armies, infantries, cavalries, monsters, warmachines and a good artificial intelligence for single match.
    Downloads: 0 This Week
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  • 19
    The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
    Downloads: 0 This Week
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  • 20
    The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
    Downloads: 0 This Week
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  • 21
    TicTacToeGTK - old and good TicTacToe in new view : Player VS CPU, Tournaments,extensible AI and more. Game have GTK+ interface.
    Downloads: 0 This Week
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  • 22
    codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
    Downloads: 0 This Week
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  • 23
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
    Downloads: 0 This Week
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  • 24
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 0 This Week
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  • 25
    JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
    Downloads: 0 This Week
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