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JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
A turn based 2D Multi User Strategie game, level based. Fight in rounds against monsters and players to get weapons, experience and explore new levels. Chat with other player and form teams to fight agains much heavier enemies.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
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Red Nova Traders, an extended branch of Black Nova Traders.
Red Nova Traders is a web-based, multi-player space exploration game inspired by the popular BBS game of TradeWars. It is coded using PHP, SQL, and Javascript.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
Apocalypse Game Engine (AGE) is a PHP based framework designed to be moddable. It is geared toward turn-based strategy games, and will allow admins to customize settings. Uses MySQL as the database, although we will port to allow virtually every type DB
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
imperial_realms is the standard client for the Imperial Realms multi-player online strategy game. It is open-source and runs on Windows, Linux and other operating systems.
masest game development; a dynamic browser game written in php, offering all the possibilities of changing the game everytime with an easy-to-learn administration system
Netherplane is a large scale MMO/Turn-based/RTS project that encompases a world of magical creatures, and various races placed roughly around the Mesolithic Era of the stone age, roughly around the time of the discovery of fire.
Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
Legion: A basic military strategy game meant to be easy and simple to play. While the orginal board game centered around individual battles, the computerized version of the game will be expanding to include an entire campaign with several factions.
A tactical rpg in an alternative past with magic during war time in the 20th century. Written in c++ and based mainly on sdl (and sdl_net, etc...) and ogre3d.
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
MegaMekNET is a client/server Java Application to chat and play MegaMek Games and also enroll into the ongoing campaign to fíght for one of the 5 houses or a Mercenary Group.